![]() ![]() ![]() The first title, UFO: Enemy Unknown (marketed as X-COM: UFO Defense in North America) was a watershed title for the genre. Although the games have a fair amount of randomness, the better player will tend to win. ![]() What follows is a mix of Turn-Based Tactics and resource management. Players are put in charge of X-COM, a planetary defense agency, and tasked with maintaining X-COM's budget and catching flying saucers (either by storming their landing sites or shooting them down). The brainchild of Julian Gollop and assorted MicroProse personnel, X-COM is a European series of games created in 1993. ![]()
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